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debpalash / VoiceStudio
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🔥 2,135 STARS IN ONE DAY (18 OCT 2026)646 LANGUAGESLOCAL-FIRSTMCP + LOCAL APIAGPL-3.0 LICENSE
VoiceStudio architecture: reference clip and script go into a local engine for cloning, design, dubbing and dictation
debpalash / VoiceStudio — your voice, your workflow

VoiceStudio: Open-Source, Local-First Voice Cloning, Dubbing & Dictation

An ElevenLabs-style voice studio that runs on your own hardware.
Clone or design a voice, dub videos with timed speech, dictate with a floating widget, transcribe audio and batch-produce audiobooks. The README says local workflows run on your machine, remote services are optional, and analytics need consent.

646
Languages
As stated in the project README
3 backends
CUDA · Metal · CPU
NVIDIA, Apple Silicon, or no GPU
4 targets
macOS · Windows · Linux · Docker
Plus preview iOS & Android apps
HOW IT WORKS

Your Voice. Your Workflow.

The app is organised into three groups of workspaces, according to the README:

Create

Clone a voice from a clean reference recording, or design a new voice. Dictate anywhere with a floating widget.

Produce

Dub videos with timed speech, and turn scripts into stories, audiobooks and batch jobs.

Connect

Local API and MCP server for AI agents, reusable recipes, and watch folders for automation.

Hardware Support

What runs where, from the README. Hardware needs also vary by engine; the repo links a performance guide.

HardwareSupport
NVIDIA GPU (Windows / Linux)CUDA acceleration
Apple SiliconMetal (MPS) acceleration
No dedicated GPU (integrated graphics, older PCs)Fully usable on the CPU, slower. Installs the small CPU build of PyTorch (about 5 GB free disk).
Windows on ARM (Snapdragon X etc.)Experimental: native ARM64 app, x64 Python backend under emulation, CPU only
Intel MacApp UI only; connect to a remote backend

Engines, Models & Integrations

ComponentWhat It Does
VoiceStudio engine (default)Powered by k2-fsa/OmniVoice. Other engines can be chosen from the feature & engine catalog.
Model ManagerDownloads models when a workspace needs them and shows versioned model-source notices, evidence links and unresolved licence-review gaps.
Local speech APILets your own scripts and apps generate and transcribe audio locally.
MCP serverExposes VoiceStudio as a tool to AI agents that speak the Model Context Protocol.
Agent skillsnpx skills add debpalash/VoiceStudio: "voicestudio" for audio workflows, "voicestudio-maintainer" for repo maintenance.
Electron desktop appThe only desktop app and web UI. Version 0.5.3 was the final Tauri release; Tauri users must install Electron separately.
Setup & Distribution

Install (One Command)

curl -fsSL https://voicestudio.sh/install | sh

macOS and Linux. The installer keeps your settings, projects and models. Then open Voice cloning, add a clean reference recording, enter your text and generate; the app asks before installing a model.

More Commands:
Windows (PowerShell):
irm https://voicestudio.sh/install | iex
A specific release (replace X.Y.Z):
curl -fsSL https://voicestudio.sh/install | sh -s -- --version X.Y.Z
Run from source (Bun + Python backend):
git clone https://github.com/debpalash/VoiceStudio.git && cd VoiceStudio && bun install && bun run setup:api && bun run dev
Uninstall, keeping your data:
curl -fsSL https://voicestudio.sh/install | sh -s -- --uninstall

Why Local Matters for Voice Work

Voice projects involve sensitive material: unreleased scripts, client recordings, your own voice. Running the models locally keeps that data on your machine and removes per-character cloud fees, which add up fast on audiobooks and long dubs. The trade-off is that you supply the hardware, and quality and speed depend on your GPU and the engine you pick.

Install With a Coding Agent

The README includes a prompt you can paste into Claude Code, Codex or Cursor. The linked agent guide covers hardware detection, reusing existing data, asking before model downloads, and a test generation, so an agent can set the app up and verify it end to end.

HONEST NOTES

Before You Clone a Voice (Limits & Responsibilities)

VoiceStudio is powerful, which is exactly why these points matter:

  • Consent first: The project says to clone voices only with permission. Cloning someone without consent can be illegal and harmful.
  • Two licences, not one: AGPL-3.0 covers the app. Model weights, tokenizers, voices and generated-output conditions are licensed separately; a paid app licence does not grant those rights.
  • No guarantee on commercial use: The Model Manager shows licence notices, but its reviewed-file preview "does not certify commercial permission". Check each model yourself.
  • Platform gaps: Intel Macs run the UI only, and Windows on ARM is experimental and CPU-only.
🔒 Privacy

Local workflows run on your hardware. Remote services are optional, and usage analytics require consent.

⚖️ License

AGPL-3.0 for the application, including commercial use under its conditions. Models and voices have their own terms.

🔗 Links

Website: voicestudio.sh · Releases: .dmg, .exe, .AppImage, .deb · Docs: engine guides, benchmarks, MCP and local API.

Frequently Asked Questions

Is VoiceStudio free?

The application is open source under AGPL-3.0, which allows commercial use under its conditions. The README stresses that model weights, tokenizers, voices and generated-output conditions are licensed separately, so check the licence of each model you download before commercial use.

Does VoiceStudio need a GPU?

No. NVIDIA GPUs (CUDA) and Apple Silicon (Metal) are accelerated, but the README says machines without a dedicated GPU are fully usable on the CPU, just slower. That setup installs a small CPU build of PyTorch and needs about 5 GB of free disk space.

Can AI agents like Claude Code use VoiceStudio?

Yes. VoiceStudio provides a local API and an MCP server, and the project offers agent skills via npx skills add debpalash/VoiceStudio. The README also includes a prompt you can paste into a coding agent to install and verify the app.

Is it legal to clone voices with VoiceStudio?

The project says to clone voices only with permission. Cloning someone else's voice without consent can break the law in many countries, so use your own voice, a contracted voice actor, or a voice you have the rights to.